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The five stars depicting the five founders of the Republic while the colors, white, green and gold, were to symbolize purity, life and prosperity. It was upon this moment the founders decided on a flag for the Republic settling on the current national flag.
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Youngblood and five other men lead an expedition out into deep space in 2493, bringing what money and ships they had to spare.Ī declaration of Elysian independence was declared once the first colony of Monarch was established - but this declaration went unrecognized by Sol-Gov. The movement became less of a peaceful political philosophy as it had started and instead became a new movement all together.
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The projects early years were plagued with misfortune as Sol-Gov cracked down on the formation of the project in any way they could, viewing it as a second planned rebellion. This awakening was the start of his own ideology centered on what he considered to be natural morality and human survival. All these factors, to Youngblood, is why the Cyngi Rebellion happened and further divided humanity. Youngblood claimed that humanity was at its last steps, being unknowingly abused and enslaved by greed, want, ideology and 'Xenos'. Youngblood claimed to have had an ‘awakening’ during his time in the Federation navy. Youngblood’s service history is not clear some claim that he was medically discharged for insanity while others uphold he was discharged due to a heart injury sustained in the field from shrapnel. Youngblood was a Trans-Solar Federation naval veteran of the Cygni Campaign. The Elysium Project, also known as the Elysium Republic, was an ideological, spiritual and recolonization project started by the artist Joseph ‘Elysium’ Youngblood in 2460, 33 years before the official founding of the Elysium Republic. This is very useful for performing combos much quicker and can also be useful for getting out of a bad situation when you're in the middle of attacking, to avoid damage.The national flag of the Elysium Republic. Once then almost any other action will reset the attack animation such as jumping, ducking, dashing, or sliding, with the exception of performing a consecutive attack or comboing with the secondary attack (RMB with mouse or Y on an XBox Controller). To perform an Attack Reset, attack then wait roughly half a second. Attack Resetting can be performed instantly but damage is not dealt to a target until about half a second into the attack animation, thus it is better to wait to perform it. Normally, when you attack Dust will not respond to movement controls, or immediately attack again after a combo, until the attack animation is finished, however when you reset the animation you will now be able to. Whether it is intended or not, it is a very useful mechanic in the game. This is considered an exploit, not a glitch. It will also synergize with Fidget's ranged attacks, creating a much stronger effect. When channeling, objects in the world such as coins and money bags, materials, and propeller bombs will be pulled toward Dust. This action channels for 5 seconds, after which Dust will damage himself interrupting the channeling and knocking him in the opposite direction he's facing. This is arguably one of the most useful mechanics in the game. Energy Blast will heat-seek targets, fireballs will simply fall to the ground, and Lightning will instantly hit and track targets. Each attack has a different projectile with different physics. This attack can synergize with Dust Storm, creating an even more powerful attack. Using Fidget, Dust can perform a ranged attack using a variety of powerups acquired in the game. Double jumping is a separate powerup that will let you perform this action while in the air. Jumping allows Dust to get into the air, get up cliff levels, or even avoid damage. The timing for this is a little bit specific, but it is not difficult. The slide is used to get through small tunnels in walls, but can also be used for evasion and for much quicker movement especially when immediately proceeded by a dash and then repeatedly sliding then dashing. When immediately following a Dash with an attack, Dust will attack in the opposite direction you dashed (So dashing left will make him attack right, and right will make him attack left). This can be used to quickly escape an enemy's attack. The Dash ability let's Dust quickly jump to the left or right, then momentarily pauses. The Slide, left and right Dash, Double Jump, and Dust Storm are just a few.
![elysian exploit source elysian exploit source](https://i.ytimg.com/vi/ppGstGMS94E/maxresdefault.jpg)
There are several note-worthy mechanics you can use when playing this game. Mechanics are rules provided in the game which allow for interaction, input or observation.
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